Half-Life FPS Discovery: Prerelease Build Surfaces from Decades-Old CD

Saturday, 21 September 2024, 05:33

Half-Life FPS enthusiasts will be thrilled by the recent discovery of a prerelease build from a decades-old CD. This exciting find sheds light on potentially cut content and offers a closer look at development changes from the original game. With an 1998 build now archived, fans can explore unfinished levels and unique features that never made it to the retail release.
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Half-Life FPS Discovery: Prerelease Build Surfaces from Decades-Old CD

Half-Life FPS Discovery from Old Storage CD

2024 has been a goldmine of Half-Life discoveries. The series has sneakily reappeared in a Counter-Strike 2 update, a mysterious Half-Life 2 patch might hint towards 20th-anniversary celebrations, and Half-Life 3 feels closer than it’s ever been. There’s never been a better time to dig into Gordan Freeman’s silent adventures.

A Treasured Beta Build Found

If you’re as much a fan of beta builds and cut content as I am, I’ve got a real treat for you. A decades-old disc containing a prerelease Half-Life build has been found, and it’s been archived for good measure.

  • Chad Jessup claims they beta-tested the original Half-Life for Valve back in the late ‘90s, discovering an old beta disc of the FPS.
  • Thought lost, Jessup just found the CD as they moved their storage units into their garage.

Significance of the Discovery

Jessup documented all their findings in a Twitter thread, revealing that the Half-Life beta CD has intriguing differences from the launch version.

  1. This version is a few weeks before the full release, featuring unfinished levels and other unique attributes.
  2. Notable elements include a rogue Pepsi Machine, technical documents, and late-game development changes.

Fans can check out the archived version of the Half-Life Beta Net Test for a nostalgic dive into the pre-release era.


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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