Microsoft Activision Investigation Italy: What You Need to Know

Friday, 16 January 2026, 01:21

Microsoft Activision Investigation Italy has put the spotlight on major titles like Call of Duty Mobile and Diablo Immortal. This inquiry by Italy's competition authority looks into claims of misleading sales practices surrounding these free-to-play games, raising critical questions about consumer protection and in-game purchases regulation.
Theweek
Microsoft Activision Investigation Italy: What You Need to Know

Microsoft Activision Investigation Italy: Unpacking the Concerns

Italy's competition authority has recently initiated investigations into Microsoft's Activision Blizzard concerning potential violations related to in-game purchases regulation. The focus is on popular titles like Call of Duty Mobile and Diablo Immortal, which have been accused of employing misleading advertising and aggressive sales tactics.

Background of the Investigation

The Italian authorities are scrutinizing Microsoft for what they deem as practices that could infringe on consumer protection laws, particularly how players are encouraged to spend on in-game content. Reports suggest that these mobile games engage players through frequent in-app messages and push notifications, prompting them to buy additional items.

Parental Controls and Player Rights

The investigation also raises alarms about parental controls gaming and player rights video games. Concerns were raised regarding how information about player rights is disclosed, which may mislead users into waiving their rights. This could have significant implications for those who could potentially lose money on virtual purchases.

Impact on Microsoft

With Microsoft's challenges in the gaming landscape, including disappointing Xbox sales and backlash over monetization strategies, this investigation could further exacerbate their issues in the competitive market.

  • Call of Duty Mobile
  • Diablo Immortal
  • In-Game Purchases Regulation

Keep an eye on these developments as they unfold, as the outcomes may reshape how microtransactions are managed across the gaming industry.


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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